3DS MAX RAYFIRE TUTORIAL PDF
|Published (Last):||13 September 2011|
|PDF File Size:||4.45 Mb|
|ePub File Size:||17.26 Mb|
|Price:||Free* [*Free Regsitration Required]|
Advanced Slice modifier with all features You may need. Adds detalization to simple geometry and makes them much more realistic. RayFire Trace object allows you to trace images into fragments. Each fragment can be demolished further with proper amount of collision strength. Allows to use Shapes as stensil to fragment objects.
Creates dynamic simulation and demolishes objects accordingly to their material and collision strength rayrire simulation. New feature in this build is Shatter modifier.
Ability to draw cuts over your objects by mouse.
I have never witnessed a rayire development cycle of a production tool outside of a studio. RayFire Upgrade Upgrade provides access to latest build and one year of support and maintenance. Rocksteady Studios used RayFire for Batman: Not only can it allow you to easily achieve complex visual effects, but also save you hundreds of work hours constructing complicated effects shots and allow you to knock out professional visual effects shots quickly and professionally!
RayFire Full Full license provides access to latest build with all released features. New dynamic simulation workflow allows you to setup your simulation much more faster, easier and in more intuitive way since we removed boring routine and left pure fun.
Animated 3D Cracks inside refractive object.
RayFire Asperity modifier allows you to add detalization to simple fragments. RayFire is developing for Artists and by Artists, we know how to make workflow Easy to learn and Intuitive to use but still provide High Efficiency. Image tracing rayfrie fragments. Allows to quickly fragment geometry to Bricks or Stones.
Interactive realtime Voronoi shatter modifier. After a year you can Upgrade your license and get one more year. Includes one year of support and maintanance. Creates voxels using geometry volume. Blizzard used RayFire for Diablo 3 cinematics.
RayFire simulation and fragmentation technical demonstration. It will be enough to watch one hour of video tutorials to start using RayFire in your projects. We really want you to start use RayFire and have Fun from it as soon as possible so just 3cs it and Use. It is fully functional and has no limitations, but it is for learning purposes only.
This is a must have tool for adding chaos to your effects shots.
RayFire Educational Educational license provides access to all released features. Tetrahedron based damaging and fragmentation. New feature in this build is completely new advanced dynamic simulation workflow which based on Bullet object and Rigid modifier. Allows to fragment geometry into bricks and provides wide variety of options to control bricks layout.
It has saved our team countless hours of mesh preparation, and with the fantastic support of Mir Vadim, its fast becoming a tutkrial weapon in our arsenal! Allows to cache geometry and animation in single file to store it outside of scene. Customers of builds 1. RayFire Cache Maya Full license provides access to latest build.
Rayfire Tutorial – Lagspike
Current RayFire Bullet tutkrial build supports only Rigid Body simulation, it allows to use the same dynamic simulation features supported by PhysX engine, except Constraints. RayFire license is Perpetual and provides one year of Support and Maintenance which includes all new releases for Free.
Groups simple fragments into more complex clusters. Allows You to create all kinds of explosions. New feature in build 1.
Easy to Learn, Easy to Use. RayFire paid for tktorial with one push of a button.